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Dakar Desert Rally: USA Map [Environment Art]

For this project, I was assigned the Canyon biome of the DLC map, which is based on the Grand Canyon. My main responsibilities as an environment artist included initial blockout, terrain creation, level design, set dressing, tweaking material and optimization.
This project was a very collaborative process with many people involved in various fields and it was a pleasure working alongside them.
Shout out to Luís Oliveira and Daniel Martins for their amazing work on the other biomes.

https://www.artstation.com/lusoliveira
https://www.artstation.com/elusz